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SPM WikiMathematicsChapter 7: Graphs of Motion

Chapter 7: Graphs of Motion

Learn to interpret and analyze distance-time and speed-time graphs for motion problems.

Chapter 7: Graphs of Motion

Overview

Welcome to Chapter 7 of Form 4 Mathematics! This chapter introduces you to the fascinating world of motion graphs. You'll learn to interpret and analyze distance-time and speed-time graphs, understand the relationship between them, and solve real-world motion problems. These skills are essential for physics, engineering, and understanding how objects move.

What You'll Learn:

  • Interpret and sketch distance-time graphs
  • Interpret and sketch speed-time graphs
  • Relate areas under graphs to distance traveled
  • Solve motion problems using graphical analysis

Learning Objectives

After completing this chapter, you will be able to:

  • Sketch, interpret, and solve problems involving distance-time graphs
  • Sketch, interpret, and solve problems involving speed-time graphs, including making connections between area under graphs and distance traveled

Key Concepts

Distance-Time Graphs

Distance-time graphs show how distance from a starting point changes over time.

Mathematical Representation:

  • Y-axis: Distance (s)
  • X-axis: Time (t)
  • Relationship: s=f(t)s = f(t)

Axes:

  • Y-axis: Distance
  • X-axis: Time

Key Features:

Graph TypeMeaningMathematical Interpretation
Positive slopeMoving away from starting pointΔsΔt>0\frac{\Delta s}{\Delta t} > 0
Negative slopeMoving toward starting pointΔsΔt<0\frac{\Delta s}{\Delta t} < 0
Zero slope (horizontal)Stationary (not moving)ΔsΔt=0\frac{\Delta s}{\Delta t} = 0
Steep slopeHigh speedLarge ΔsΔt\lvert\frac{\Delta s}{\Delta t}\rvert
Gentle slopeLow speedSmall ΔsΔt\lvert\frac{\Delta s}{\Delta t}\rvert

Gradient (Slope): The gradient represents speed:

  • Gradient = Change in distanceChange in time=ΔsΔt=v\frac{\text{Change in distance}}{\text{Change in time}} = \frac{\Delta s}{\Delta t} = v (velocity/speed)

Visual Examples:

Speed-Time Graphs

Speed-time graphs show how speed changes over time.

Mathematical Representation:

  • Y-axis: Speed (v)
  • X-axis: Time (t)
  • Relationship: v=f(t)v = f(t)
  • Area under graph represents: Distance = vdt\int v \, dt

Axes:

  • Y-axis: Speed
  • X-axis: Time

Key Features:

Graph TypeMeaningMathematical Interpretation
Positive slopeAccelerationΔvΔt>0\frac{\Delta v}{\Delta t} > 0
Negative slopeDecelerationΔvΔt<0\frac{\Delta v}{\Delta t} < 0
Zero slope (horizontal)Constant speedΔvΔt=0\frac{\Delta v}{\Delta t} = 0
Increasing areaDistance accumulatingArea grows over time
Constant area growthConstant speedLinear area increase

Gradient (Slope): The gradient represents acceleration:

  • Gradient = Change in speedChange in time=ΔvΔt=a\frac{\text{Change in speed}}{\text{Change in time}} = \frac{\Delta v}{\Delta t} = a (acceleration)

Area Under Graph: The area under a speed-time graph represents distance traveled:

  • Area = base×height\text{base} \times \text{height} (rectangle)
  • Area = 12×base×height\frac{1}{2} \times \text{base} \times \text{height} (triangle)
  • Area = 12×(a+b)×height\frac{1}{2} \times (a + b) \times \text{height} (trapezoid)

Area Under Speed-Time Graphs

The area under a speed-time graph represents the distance traveled during that time period.

Mathematical Principle:

Distance=t1t2v(t)dt=Area under curve from t1 to t2\text{Distance} = \int_{t_1}^{t_2} v(t) \, dt = \text{Area under curve from } t_1 \text{ to } t_2

Common Shapes and Areas:

ShapeDistance FormulaMathematical ExpressionPhysical Interpretation
RectangleArea = base × heightd=v×td = v \times tConstant speed motion
TriangleArea = ½ × base × heightd=12×v×td = \frac{1}{2} \times v \times tUniform acceleration from rest
TrapezoidArea = ½ × (a + b) × hd=12×(v1+v2)×td = \frac{1}{2} \times (v_1 + v_2) \times tChanging speed over time

Visual Area Analysis:

Important Formulas and Methods

Distance-Time Graph Calculations

Gradient (Speed):

Speed=Change in distanceChange in time=y2y1x2x1\text{Speed} = \frac{\text{Change in distance}}{\text{Change in time}} = \frac{y_2 - y_1}{x_2 - x_1}

Average Speed:

Average Speed=Total DistanceTotal Time\text{Average Speed} = \frac{\text{Total Distance}}{\text{Total Time}}

Speed-Time Graph Calculations

Gradient (Acceleration):

Acceleration=Change in speedChange in time=y2y1x2x1\text{Acceleration} = \frac{\text{Change in speed}}{\text{Change in time}} = \frac{y_2 - y_1}{x_2 - x_1}

Distance from Area:

  • Rectangle: Distance = speed × time
  • Triangle: Distance = ½ × base × height
  • Trapezoid: Distance = ½ × (sum of parallel sides) × height

Key Relationships:

  • Positive gradient = acceleration
  • Negative gradient = deceleration
  • Zero gradient = constant speed

Motion Equations

The graphical analysis corresponds to kinematic equations:

  • Distance = Speed × Time
  • Acceleration = (Final Speed - Initial Speed) / Time
  • Distance under constant acceleration: s=ut+12at2s = ut + \frac{1}{2}at^2

Step-by-Step Solved Examples

Example 1: Distance-Time Graph Analysis

Problem: A car travels according to the distance-time graph:

  • From t=0 to t=2: Distance from 0 to 60 km
  • From t=2 to t=4: Distance remains 60 km (stationary)
  • From t=4 to t=6: Distance from 60 to 120 km
  • From t=6 to t=8: Distance from 120 to 80 km (returning)

Find: a) Speed during each time interval b) Average speed for the entire journey

Solution: a) Speed during each interval:

  • 0-2 hours: Speed = (60 - 0)/(2 - 0) = 30 km/h
  • 2-4 hours: Speed = (60 - 60)/(4 - 2) = 0 km/h (stationary)
  • 4-6 hours: Speed = (120 - 60)/(6 - 4) = 30 km/h
  • 6-8 hours: Speed = (80 - 120)/(8 - 6) = -20 km/h (returning)

b) Average speed: Total distance = 80 km (final position) Total time = 8 hours Average speed = 80 / 8 = 10 km/h

Answer: Average speed is 10 km/h

Example 2: Speed-Time Graph Analysis

Problem: A train's speed-time graph shows:

  • From t=0 to t=3: Speed increases from 0 to 30 m/s (acceleration)
  • From t=3 to t=7: Speed constant at 30 m/s
  • From t=7 to t=10: Speed decreases from 30 to 0 m/s (deceleration)

Find the total distance traveled.

Solution: Distance = Area under graph:

  1. Triangle (0-3s): Area = ½ × 3 × 30 = 45 m
  2. Rectangle (3-7s): Area = 4 × 30 = 120 m
  3. Triangle (7-10s): Area = ½ × 3 × 30 = 45 m

Total distance: 45 + 120 + 45 = 210 m

Answer: Total distance traveled is 210 meters

Example 3: Complex Motion Problem

Problem: A ball is thrown upwards with initial speed of 20 m/s. The speed-time graph shows:

  • Initial speed: 20 m/s (upwards)
  • Deceleration due to gravity: 10 m/s2s^2 (downwards)
  • Reaches maximum height when speed = 0
  • Falls back down with increasing speed

Find: a) Time to reach maximum height b) Maximum height reached c) Total distance when it returns to starting point

Solution: a) Time to reach maximum height: Using v = u + at, where v = 0, u = 20, a = -10 0 = 20 + (-10)t → 10t = 20 → t = 2 seconds

b) Maximum height: Using s=ut+12at2s = ut + \frac{1}{2}at^2 s=20(2)+12(10)(2)2=4020=20 meterss = 20(2) + \frac{1}{2}(-10)(2)^2 = 40 - 20 = 20 \text{ meters}

c) Total distance when returning: The ball travels up 20m and down 20m, so total distance = 40m

Answer: a) 2 seconds, b) 20 meters, c) 40 meters

Example 4: Real-world Application

Problem: A delivery van makes a delivery route:

  • Accelerates from rest at 2 m/s2s^2 for 10 seconds
  • Travels at constant speed for 30 seconds
  • Decelerates at 3 m/s2s^2 until stopped

Find: a) Maximum speed reached b) Total distance traveled c) Time taken to stop

Solution: a) Maximum speed: v = u + at = 0 + 2(10) = 20 m/s

b) Total distance:

  1. Acceleration phase: s=ut+12at2=0+12(2)(10)2=100 ms = ut + \frac{1}{2}at^2 = 0 + \frac{1}{2}(2)(10)^2 = 100 \text{ m}
  2. Constant speed: s=vt=20×30=600 ms = vt = 20 \times 30 = 600 \text{ m}
  3. Deceleration phase:
    • v=0,u=20,a=3v = 0, u = 20, a = -3
    • 0=20+(3)tt=20/36.67 s0 = 20 + (-3)t \rightarrow t = 20/3 \approx 6.67 \text{ s}
    • s=ut+12at2=20(6.67)+12(3)(6.67)2133.366.7=66.6 ms = ut + \frac{1}{2}at^2 = 20(6.67) + \frac{1}{2}(-3)(6.67)^2 \approx 133.3 - 66.7 = 66.6 \text{ m}

Total distance: 100 + 600 + 66.6 = 766.6 m

Answer: a) 20 m/s, b) 766.6 m, c) 6.67 s

Example 5: Interpreting Complex Graphs

Problem: The speed-time graph below shows a car's journey:

Speed (m/s)
40 |     /\
30 |    /  \
20 |   /    \
10 |  /      \
 0 |/________\_______
   0  5  10  15  20 Time (s)

Describe the motion and find total distance.

Solution: Motion description:

  1. 0-5s: Uniform acceleration from 0 to 20 m/s
  2. 5-10s: Constant speed of 20 m/s
  3. 10-15s: Uniform deceleration from 20 to 10 m/s
  4. 15-20s: Constant speed of 10 m/s

Distance calculation:

  1. Triangle (0-5s): Area = ½ × 5 × 20 = 50 m
  2. Rectangle (5-10s): Area = 5 × 20 = 100 m
  3. Trapezoid (10-15s): Area = ½ × (20 + 10) × 5 = 75 m
  4. Rectangle (15-20s): Area = 5 × 10 = 50 m

Total distance: 50 + 100 + 75 + 50 = 275 m

Answer: Total distance is 275 meters

Real-world Applications

1. Transportation Applications

Applications:

  • Traffic Analysis: Speed limits and traffic flow optimization
  • Vehicle Design: Acceleration and braking performance curves
  • Route Planning: Time and distance optimization using GPS data
  • Public Transit: Efficient scheduling and speed management

2. Sports Performance Analysis

Applications:

  • Athlete Performance: Sprint times, running speeds, acceleration rates
  • Equipment Design: Ball trajectories, racket speeds, athletic footwear
  • Training Analysis: Speed and endurance improvements over time
  • Game Strategy: Pacing and timing in various sports

3. Engineering Applications

Applications:

  • Machine Design: Moving parts and mechanisms with precise motion control
  • Robotics: Robot arm movements and speed optimization
  • Transportation Systems: Elevators, conveyor belts, automated production lines
  • Manufacturing: Production rate optimization and efficiency analysis

4. Physics and Scientific Research

Applications:

  • Projectile Motion: Ball throwing, rocket trajectories, optimal launch angles
  • Wave Analysis: Wave speed, frequency, and propagation studies
  • Particle Physics: Particle motion and collision dynamics
  • Astronomy: Orbital mechanics and celestial body motion analysis

5. Everyday Life Applications

Applications:

  • Transportation: Car fuel efficiency, journey planning, speed tracking
  • Exercise: Running pace, cycling speed, heart rate monitoring
  • Weather: Wind speed, rainfall rates, temperature changes
  • Technology: Internet speeds, data transfer rates, device performance metrics

Important Terms

TermDefinitionExample
Distance-Time GraphShows distance from start over timeCar's journey from home
Speed-Time GraphShows speed over timeTrain's acceleration profile
GradientSlope of the graphSpeed for distance-time, acceleration for speed-time
AccelerationRate of change of speedCar speeding up from 0 to 60 km/h
DecelerationNegative acceleration (slowing down)Car braking to stop
Area Under GraphDistance traveled in speed-time graphsRectangle area = constant speed × time
Constant SpeedHorizontal line in distance-time graphCruise control on highway
StationaryHorizontal line in distance-time graphCar stopped at traffic light

Summary Points

  • Distance-Time Graph:

    • Y-axis: Distance, X-axis: Time
    • Gradient = Speed
    • Horizontal line = Stationary
  • Speed-Time Graph:

    • Y-axis: Speed, X-axis: Time
    • Gradient = Acceleration
    • Horizontal line = Constant speed
    • Area = Distance traveled
  • Key Relationships:

    • Positive gradient = acceleration/speed increase
    • Negative gradient = deceleration/speed decrease
    • Zero gradient = constant speed/stationary
  • Area Calculations:

    • Rectangle: base × height
    • Triangle: ½ × base × height
    • Trapezoid: ½ × (a + b) × height

Practice Tips for SPM Students

1. Graph Interpretation

  • Practice reading information from graphs
  • Learn to identify key features (slopes, areas)
  • Understand what different graph shapes represent

2. Calculation Methods

  • Master gradient calculations
  • Practice area calculations for different shapes
  • Learn to convert between different motion parameters

3. Real-world Scenarios

  • Practice relating graphs to real situations
  • Understand everyday motion problems
  • Learn to interpret motion data

4. Common Mistakes to Avoid

  • Confusing distance-time with speed-time graphs
  • Misinterpreting gradient meanings
  • Forgetting that area under speed-time = distance
  • Using wrong units in calculations

SPM Exam Tips

Paper 1 (Multiple Choice)

  • Look for key graph features
  • Remember gradient meanings for different graph types
  • Practice quick area calculations
  • Understand motion terminology

Paper 2 (Structured)

  • Show all gradient and area calculations
  • Label graph axes clearly
  • Explain motion phases in context
  • Use units consistently throughout

Did You Know? The study of motion dates back to ancient Greece with Aristotle, but it was Galileo Galilei in the 17th century who first used mathematical analysis to study motion systematically. His work laid the foundation for Newton's laws of motion and modern physics!

Next Chapter: In Chapter 8, you'll explore measures of dispersion for ungrouped data and learn to analyze data spread using range, quartiles, variance, and standard deviation.